The First Berserker: Khazan Opções
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
Não sei se isso foi por questão intencional de design ou resultado de 1 erro, contudo tenho a impressãeste por qual muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” qual este estúdio preparou — porém vale a pena insistir 1 pouco de modo a passar dela.
A gameplay parece muito a de Nioh, ao ponto por quase parecer 1 sucessor espiritual do game. Khazan possui acesso a 3 ESTILOS do armas: lança, espada Enorme e empunhadura dupla usando espada e machado, com cada uma dessas armas tendo sua própria árvore de habilidades onde este jogador consegue montar builds completamente multiplos de modo a o mesmo tipo de arma.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
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Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and The First Berserker: Khazan skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Este Primeiro Berserker: os impressionantes gráficos cel-shaded 3D do Khazan dãeste vida ao mundo de Arad usando este visual vibrante de filmes animados.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.